Product Design · Education Platform
Tinybop Schools extended our existing apps into a classroom platform for students, teachers, and administrators. The goal was to give educators more ownership over how the apps were used in school, while bringing curriculum support and contextual resources closer to the experience itself.

Multi-Audience UX
Students, teachers, and administrators needed very different levels of complexity. Student experiences stayed focused on accessing and exploring the apps, while teacher and administrator tools were denser and more task-oriented. Visual distinctions between the audiences helped orient people without breaking the larger Tinybop system.

Apps Page

Classes Dashboard

Teacher/Educator user management

Teacher Homepage
Learning Experience
Tinybop already had handbooks and supplemental materials, but much of that support lived outside the apps. Schools brought relevant guidance closer to where it was needed, using contextual information alongside tutorials and app content rather than relying only on separate resources.


Design Systems
Even though the audiences had different needs, the platform still had to feel like one product. I shaped the visual and interaction system across typography, spacing, hierarchy, controls, inputs, checkout flows, headers, tutorials, and contextual side rails so the experience could flex without feeling fragmented.
Tinybop’s apps are available in 40+ languages, so the Tinybop Schools system was designed to stay flexible across localization, content length, and different classroom contexts.






Visual Direction
The administrative parts of the product needed to be compact and functional, while still preserving Tinybop’s personality through color, typography, illustration, and interaction.




outcome
Tinybop Schools remained in use for years after launch, including through the height of remote learning, extending Tinybop’s app ecosystem into a more structured classroom experience. Aligned with 38 STEM curriculum topics and built on apps available in 40+ languages and used by more than 12 million kids worldwide, the platform brought Tinybop’s open-ended learning into classrooms at a broader scale.
Timeline
2017
ROLE
Design Lead
platforms
Responsive Web
SCOPE
9 interactive simulations
38 curriculum-aligned STEM topics
40+ languages
12M kids
focus
Product strategy
Experience architecture Interaction design
Design systems
Audience
K–5 students, teachers & school administrators
Collaborators
Maayan Eldar, Product
Rose Paisner, Research
Eden Wall, Education
Elias Jarzombek, Engineer
Matt Jacobs, Developer
Raul Gutierrez, Founder & CEO