I've spent the last 20+ years working across product, brand, and interactive design, including a decade at Tinybop creating playful, award-winning apps for kids and families.
I like making things that are fun to use, easy to understand, and have a dash of personality. A lot of my work involves taking something complex or abstract and turning it into something someone can see, touch, and play with.
Over the years, I've worked on apps, games, websites, brands, community art shows, and plenty of things in between. One of my favorite parts of the process is figuring out how something should work, then bringing it to life through the interface, interactions, visual language, and all the little details.
I've spent a large part of my career designing for kids, and play has shaped the way I think about design in general. It's taught me to trust curiosity, leave room for discovery, and make experiences that people understand by exploring rather than needing everything explained.
I like being close to the work—from the early ideas through the final details. I enjoy collaborating with good people, getting into the weeds, and refining something until it finally feels right.
Selected clients & collaborators
Things I Do
Away from the computer
Quiet mornings
Learning from my two-year-old
Walking the woods with my dog, Chimi
Making things that don't need to be on a screen
I’m a multidisciplinary designer based in New York. I’ve spent the last 20+ years working across product, brand, and interactive design, including a decade at Tinybop making playful, award-winning apps for kids and families.
I like making things that are fun to use, easy to understand, and have a dash of personality. A lot of my work involves taking something complex or abstract and turning it into something you can see, touch, and play with.
Over the years, my work has spanned apps, games, websites, brands, community art shows, and more. I enjoy being involved from the seed of an idea–from figuring out how something should work to designing the interface, interactions, visual language, and all the little details that bring it to life.
I’ve spent a large part of my career designing for kids, and play always finds its way into so much of what I make. It’s taught me to trust curiosity, make room for discovery, and create experiences that people can understand by simply playing with them.
I’m a hands-on designer who likes being involved from the early ideas through the final details. I care about craft, collaboration, and getting into the weeds until something feels right.
I love
hanging with my husband, Chris, picking wildflowers with my dog, Chimi, and doing literally anything with my son, Niko.
Selected Clients & Partners
Press & Features