Hi, I’m Jeanelle and here are some of the things I make—

I’m a senior product designer and design lead. I like making products and experiences that feel clear, useful, playful, and a little unexpected.
 

Currently with Tinybop and PictureStudio. Previously at Big Spaceship and Isobar.

Selected Work

PictureStudio-Hero

Product Design · Interaction Design · Design Systems

Building an AI creative workspace from the ground up, figuring out how generation, editing, models, presets, and learning could work together without getting in the way of the creative process.

tinybop-collection

Product design · Interaction Design · Design Systems

A decade designing and evolving a playful ecosystem of apps, games, and learning experiences for kids, creating shared systems while giving each product its own character.

hero-simplemachines

Product Design · Education Platform · Design Systems

Turning Tinybop’s open-ended learning apps into a classroom platform for students, teachers, and administrators, while preserving the playfulness of the original experiences.

Guggenheim+Title_v02

product design · Interaction Design · design systems

Rethinking the Guggenheim’s digital experience as one responsive system, connecting visitor journeys, exhibitions, events, and the museum’s collection into a more coherent whole.

2208x1242_iPhone_2ColorMixing

Product Design · Art direction

Turning light, color, and perception into six open-ended experiments where kids can mix, collect, sort, bend, and play their way toward understanding.

chutes

product design · art direction

Making abstract science tangible through one playful, responsive lab, where kids can change temperature, add materials, and watch matter behave from the visible world down to its particles.

Screenshot4

Product design · creative direction

Tinybop’s first game, where a modular creature system turns everyday household objects into strange little spirits that can be mixed, matched, battled, and endlessly recombined.

1.1.0-HomepageGrid_C

Product Design · Visual Systems

A refresh of Finish Line’s ecommerce experience, creating a flexible system across products, promotions, launches, and campaigns.

projectimage_handlettering

2001–ongoing · hand lettering

A study in letterforms, shape, and composition—made by hand.

pandamonium-home

2001–ongoing · Branding

Logo and identity work keeps me close to the people, businesses, and communities behind the work.

projectimage_illustration

2001–ongoing · Illustration

Selected illustration work spanning character, editorial, and exploratory visual studies.

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© 2026 Jeanelle Mak Petrillo